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Construct Game Development

Beginner's Guide

Daven Bigelow Jayjay

$106.95   $85.26

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English
Packt Publishing Limited
02 April 2023
This is a beginner's guide with plenty of screenshots and step-by-step instructions. Through three sample games, the reader will learn about practically creating games with Construct. If you have thought of making a game of your own, this book is for you. All you need to know is that you can and how to operate a computer!
By:   ,
Imprint:   Packt Publishing Limited
Country of Publication:   United Kingdom
Dimensions:   Height: 235mm,  Width: 191mm,  Spine: 15mm
Weight:   517g
ISBN:   9781849516600
ISBN 10:   184951660X
Pages:   298
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Undefined
Publisher's Status:   Active
Preface Chapter 1: Our First Look at Construct Chapter 2: Hello World! Construct Style Chapter 3: Adding the Challenge Chapter 4: Making Noise Chapter 5: Practical Physics Chapter 6: Custom Levels Chapter 7: Platformer Revisited, a 2D Shooter Chapter 8: I'm Throwing a Grenade! Chapter 9: Our Final Moments Appendix: Pop Quiz Answers Index

Jayjay is a hobby game developer and software programmer. He has been creating 2D games for over eight years, across different game creation tools and programming languages. However, most of his experience lies in Construct Classic, which has been his tool of choice over the last three years. He can often be found on the Scirra forums, where he provides advice and examples for new users seeking help.

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