The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere.
By:
Michael Hartlef Imprint: Packt Publishing Limited Country of Publication: United Kingdom Dimensions:
Height: 235mm,
Width: 191mm,
Spine: 20mm
Weight: 689g ISBN:9781849692038 ISBN 10: 1849692033 Pages: 402 Publication Date:02 April 2023 Audience:
General/trade
,
ELT Advanced
Format:Undefined Publisher's Status: Active
Michael Hartlef is the creator of IndeED, an IDE/Editor that supports Corona SDK. He works at an independent game developer startup—Whitesky games (http://whiteskygames.wordpress.com/)