Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay.
Using Learn RPGs in GameMaker: Studio, you can design and build your own RPG using the GameMaker: Studio platform. Build your first game application and deploy in an app store, on Facebook, or just on a PC. Maybe, even, make a few bucks.
What You'll Learn
Use the GameMaker: Studio
platform to design and build a role playing game Create a story for game
design purposes, using a plot line and defining characters Discover the impact of
aesthetics on art style, character separation, scene development, sound
design and views Master core gameplay
elements such as battles, exploration, scoring, and endings Work with extended gameplay
elements such as collectibles, quirks, management, and saving Employ the various core and
extended gameplay elements as appropriate to your RPG
Who This Book Is For
Game designers or developers looking to design and build their first role playing game using the GameMaker: Studio platform.
By:
Ben Tyers Imprint: APress Country of Publication: United States Edition: 1st ed. Dimensions:
Height: 254mm,
Width: 178mm,
Weight: 6.322kg ISBN:9781484229453 ISBN 10: 1484229452 Pages: 318 Publication Date:10 August 2017 Audience:
College/higher education
,
Further / Higher Education
Format:Paperback Publisher's Status: Active
Ben Tyers is an expert GameMaker: Studio user, developer, coder, expert and IT trainer. He has authored a number of small books on GameMaker for game application developers and runs a popular GameMaker resources web site.