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Games development & programming

441 results

Fortnite: Official A5 Purple Journal

978/147/226/9781472262462.jpg

Fortnite: Official A5 Purple Journal

Epic Games

Fiction-related items; Level design: games programming; Stationery items

Paperback

An OFFICIAL A5 Battle Royale notebook from Epic Games, creators of FORTNITE, the BIGGEST gaming brand in the world. Show off... [more]

$5.99

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Fortnite: Official A5 Blue Journal

978/147/226/9781472262479.jpg

Fortnite: Official A5 Blue Journal

Epic Games

Fiction-related items; Level design: games programming; Stationery items

Paperback

An OFFICIAL A5 Battle Royale notebook from Epic Games, creators of FORTNITE, the BIGGEST gaming brand in the world. Show off... [more]

$5.99

In stock
Ready to ship
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Game Theory: A Classical Introduction, Mathematical Games, and the Tournament

978/168/173/9781681731582.jpg

Game Theory: A Classical Introduction, Mathematical Games, and the Tournament...

Andrew McEachern

Mathematics & Sciences; Game theory; Algorithms & data structures; Games development & programming

Paperback

Presents collected notes from an introductory game theory course taught at Queen's University. The course introduced traditional... [more]

$68.20

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Unity 5 from Zero to Proficiency (Beginner): A Step-By-Step Guide to Coding Your First Game with Unity

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Unity 5 from Zero to Proficiency (Beginner): A Step-By-Step Guide to Coding...

P Patrick Felicia

Games development & programming

Paperback

Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it... [more]

$99.00

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3D Game Programming All in One, Third Edition

978/143/545/9781435457447.jpg

3D Game Programming All in One, Third Edition

Kenneth Finney (UCLA)

Games development & programming; 3D graphics: games programming

Paperback

Uses the Torque Game Engine technology to show readers how to create their own professional quality games. A guide to 3D game... [more]

$159.95

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Mathematics & Physics for Programmers

978/143/545/9781435457331.jpg

Mathematics & Physics for Programmers

Danny Kodicek, John Flynt, Ph.D.

Mathematics; Physics; Games development & programming

Paperback

Teaches beginning game programming students the skills they need to develop causal games. Beginning with the basic aspects... [more]

$99.95

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Game Development Essentials: Game Character Anima

978/141/805/9781418052652.jpg

Game Development Essentials: Game Character Anima

Olwen, Novak

Games development & programming

Paperback

Explore a comprehensive examination of the art and technology of one of the fastest-growing segments of the game industry... [more]

$72.95

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Visual Basic Game Programming for Teens

978/143/545/9781435458109.jpg

Visual Basic Game Programming for Teens

Jonathan S. Harbour

Games development & programming; Science & technology: general interest (Children's&YA)

Paperback

Teaches beginning game programming students how to create their own 2D role-playing game (RPG) using the free to download... [more]

$92.95

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Dungeons and Desktops: The History of Computer Role-Playing Games 2e

978/113/857/9781138574649.jpg

Dungeons and Desktops: The History of Computer Role-Playing Games 2e

Matt Barton (Saint Cloud State University, Minnesota, USA), Shane Stacks, Shane Stacks

Digital animation; Games development & programming; Role-playing, war games & fantasy sports

Paperback

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience... [more]

$98.99

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The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

978/036/718/9780367184742.jpg

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth...

John M. Blain (Toormina, New South Wales, Australia)

Computing: general; Digital animation; Games development & programming

Paperback

Blender (TM) is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline - modeling, rigging,... [more]

$118.00

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3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines

978/113/834/9781138345065.jpg

3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete...

William Culbertson

3D graphics: games programming

Paperback

A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through... [more]

$114.00

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Breaking Out of the Games Industry: Designing Tutorials for Video Games

978/081/536/9780815360063.jpg

Breaking Out of the Games Industry: Designing Tutorials for Video Games...

Matthew M. White

Computer games: strategy guides; Digital animation; Games development & programming

Paperback

This book offers a perspective into a phenomenon becoming more and more common: AAA developers `going indie'. Written through... [more]

$81.99

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Game Audio with FMOD and Unity

978/113/831/9781138315976.jpg

Game Audio with FMOD and Unity

Ciaran Robinson

Digital animation; Games development & programming; Audio processing

Paperback

Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating... [more]

$92.99

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Dungeons and Desktops: The History of Computer Role-Playing Games 2e

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Dungeons and Desktops: The History of Computer Role-Playing Games 2e

Matt Barton (Saint Cloud State University, Minnesota, USA), Shane Stacks, Shane Stacks

Digital animation; Games development & programming; Role-playing, war games & fantasy sports

Hardback

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience... [more]

$242.00

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3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines

no-image-available.jpg

3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete...

William Culbertson

3D graphics: games programming

Hardback

A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through... [more]

$242.00

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Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality

978/113/854/9781138543904.jpg

Beep to Boom: The Development of Advanced Runtime Sound Systems for Games...

Simon N Goodwin

Games development & programming; Audio processing

Paperback

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality... [more]

$118.00

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Architectural Approach to Level Design: Second edition

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Architectural Approach to Level Design: Second edition

Christopher W. Totten (American University, Washington, DC, USA)

Graphical & digital media applications; Games development & programming; Software Engineering

Hardback

Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the... [more]

$242.00

Forthcoming
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The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

no-image-available.jpg

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth...

John M. Blain (Toormina, New South Wales, Australia)

Computing: general; Digital animation; Games development & programming

Hardback

Blender (TM) is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline - modeling, rigging,... [more]

$242.00

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Game Development and Simulation with Unreal Technology, Second Edition

978/113/809/9781138092198.jpg

Game Development and Simulation with Unreal Technology, Second Edition

Alireza Tavakkoli (Digital gaming and Sims Program Dir, University of Houston-Victoria)

Graphical & digital media applications; Games development & programming

Paperback

Dr. Alireza Tavakkoli's Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology.... [more]

$114.00

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Breaking Out of the Games Industry: Designing Tutorials for Video Games

978/081/536/9780815360087.jpg

Breaking Out of the Games Industry: Designing Tutorials for Video Games...

Matthew M. White

Computer games: strategy guides; Digital animation; Games development & programming

Hardback

This book offers a perspective into a phenomenon becoming more and more common: AAA developers `going indie'. Written through... [more]

$307.00

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Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling

978/149/878/9781498780780.jpg

Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling...

Toiya Kristen Finley

Digital video: consumer & user guides; Games development & programming; Audio processing

Paperback

Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid... [more]

$98.99

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Game Development and Simulation with Unreal Technology, Second Edition

978/113/809/9781138092204.jpg

Game Development and Simulation with Unreal Technology, Second Edition

Alireza Tavakkoli (Digital gaming and Sims Program Dir, University of Houston-Victoria)

Graphical & digital media applications; Games development & programming

Hardback

Dr. Alireza Tavakkoli's Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology.... [more]

$242.00

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Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Fourth Edition

978/113/809/9781138098770.jpg

Game Design Workshop: A Playcentric Approach to Creating Innovative Games,...

Tracy Fullerton (University of Southern California, Los Angeles, USA)

Games development & programming

Paperback

Game Design Workshop is a truly great book, and has become, in my opinion, the de facto standard text for beginner- to intermediate-level... [more]

$114.00

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Game Audio Programming 2: Principles and Practices

978/113/806/9781138068919.jpg

Game Audio Programming 2: Principles and Practices

Guy Somberg

Digital animation; Games development & programming

Hardback

Welcome to the second volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated... [more]

$114.00

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GPU Pro 360 Guide to Rendering

978/081/536/9780815365501.jpg

GPU Pro 360 Guide to Rendering

Wolfgang Engel

Games development & programming

Paperback

Wolfgang Engel's GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes... [more]

$81.99

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