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Graphics programming

44 results

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Storyboarding: Turning Script to Motion

978/168/392/9781683920397.jpg

Storyboarding: Turning Script to Motion

Stephanie Torta, Vladimir Minuty

Graphics programming

Mixed media product

This revised text is designed to demonstrate the process of converting static images to an effective animation of characters... [more]

$79.99

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Interactive Data Visualization: Foundations, Techniques, and Applications, Second Edition

978/148/225/9781482257373.jpg

Interactive Data Visualization: Foundations, Techniques, and Applications,...

Matthew O. Ward, Georges G. Grinstein, Daniel Keim

Graphics programming; Information visualisation

Hardback

An Updated Guide to the Visualization of Data for Designers, Users, and Researchers Interactive Data Visualization: Foundations,... [more]

$171.00

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Computer Graphics Programming in OpenGL with Java

978/168/392/9781683920274.jpg

Computer Graphics Programming in OpenGL with Java

V. Scott Gordon, John Clevenger

Graphical & digital media applications; Graphics programming; Object-oriented programming (OOP)

Mixed media product

This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for... [more]

$99.99

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Blender for Animation and Film-Based Production

978/148/220/9781482204742.jpg

Blender for Animation and Film-Based Production

Michelangelo Manrique (Gamereactor, Ciudad Real, Spain)

Graphics programming

Paperback

See Why Blender Is Right for Your Studio's Pipeline Blender for Animation and Film-Based Production explores why Blender... [more]

$103.00

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GPU PRO 3: Advanced Rendering Techniques

978/143/988/9781439887820.jpg

GPU PRO 3: Advanced Rendering Techniques

Wolfgang Engel

Graphics programming

Hardback

This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the... [more]

$131.00

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Graphics Shaders: Theory and Practice, Second Edition

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Graphics Shaders: Theory and Practice, Second Edition

Mike Bailey, Steve Cunningham

3D graphics & modelling; Games development & programming; Graphics programming

Hardback

Programmable graphics shaders, programs that can be downloaded to a graphics processor to carry out operations outside the... [more]

$160.00

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Processing for Visual Artists: How to Create Expressive Images and Interactive Art

978/156/881/9781568817163.jpg

Processing for Visual Artists: How to Create Expressive Images and Interactive...

Andrew S. Glassner

Graphics programming

Paperback

Processing is an accessible language even to non-programmers, including artists, designers, researchers, hobbyists, or anyone... [more]

$135.00

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GPU Pro: Advanced Rendering Techniques

978/156/881/9781568814728.jpg

GPU Pro: Advanced Rendering Techniques

Wolfgang Engel, Wolfgang Engel

Games development & programming; Graphics programming

Hardback

This new book series covers essential tools and techniques for programming the graphics processing unit. Brought to you by... [more]

$154.00

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Realistic Ray Tracing

978/156/881/9781568814612.jpg

Realistic Ray Tracing

Peter Shirley, R. Keith Morley

Graphics programming; Image processing

Paperback

Concentrating on the 'nuts and bolts' of writing ray tracing programs, this book emphasizes practical and implementation issues... [more]

$98.99

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Adobe Illustrator CC Classroom in a Book

978/013/526/9780135262160.jpg

Adobe Illustrator CC Classroom in a Book

Brian Wood

Illustration & drawing software; Graphics programming

Paperback

The official training workbook from Adobe. [more]

$75.95

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Learn Adobe InDesign CC for Print and Digital Media Publication: Adobe Certified Associate Exam Preparation

978/013/487/9780134878393.jpg

Learn Adobe InDesign CC for Print and Digital Media Publication: Adobe Certified...

Jonathan Gordon, Rob Schwartz, Conrad Chavez

Desktop publishing; Graphics programming; Computer certification

Paperback

This study guide uses text integrated with video to help learners gain real-world skills that will get them started in their... [more]

$62.95

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An Integrated Introduction to Computer Graphics and Geometric Modeling

978/113/838/9781138381476.jpg

An Integrated Introduction to Computer Graphics and Geometric Modeling

Ronald Goldman (Rice University, Houston, Texas, USA)

Mathematical modelling; Graphics programming

Paperback

Presents an introduction to computer graphics and geometric modeling. Emphasizing high-level algorithms, this book focuses... [more]

$108.00

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Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp

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Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp...

Dawid Borycki

Graphics programming; Virtual reality

Paperback

This is the first start-to-finish guide to programming AI-powered mixed reality apps and games using today's breakthrough... [more]

$62.95

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Computer Graphics Programming in OpenGL with Java

978/168/392/9781683922193.jpg

Computer Graphics Programming in OpenGL with Java

V. Scott Gordon, John Clevenger

Graphics programming

Hardback

This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for... [more]

$89.99

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Computer Graphics Programming in OpenGL with C++

978/168/392/9781683922216.jpg

Computer Graphics Programming in OpenGL with C++

V. Scott Gordon, John Clevenger

Graphics programming

Hardback

This book provides step-by-step instruction on modern 3D graphics shader programming in C++ and OpenGL. It is appropriate... [more]

$105.00

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Visual Data Storytelling with Tableau

978/013/471/9780134712833.jpg

Visual Data Storytelling with Tableau

Lindy Ryan

Business applications; Graphics programming; Databases

Paperback

The modules in this book will go beyond the dashboard to communicate business-relevant implications of data analyses using... [more]

$56.95

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GPU Computing Gems Emerald Edition

978/012/810/9780128101827.jpg

GPU Computing Gems Emerald Edition

Wen-mei W. Hwu (CTO, MulticoreWare and professor specializing in compiler design, computer architecture, microarchitecture, and parallel processing, University of Illinois at Urbana-Champaign)

Graphics programming

Paperback

Graphics Processing Units (GPUs) are designed to be parallel - having hundreds of cores versus traditional CPUs. If you're... [more]

$92.95

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Motion Graphics: 100 Design Projects You Can't Miss

978/841/685/9788416851294.jpg

Motion Graphics: 100 Design Projects You Can't Miss

Wang Shaoqiang

Graphical & digital media applications; Graphics programming

Hardback

Motion graphics: the digital technique which combines the language of traditional graphic design with the one of film and... [more]

$90.00

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Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings

978/013/468/9780134680705.jpg

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive...

Tom Shannon

Graphical & digital media applications; 3D graphics & modelling; Graphics programming

Paperback

Unreal Engine 4 for Design Visualization is the first UE4 development guide written for non-gaming professionals and artists,... [more]

$62.95

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The Sparkfun Guide To Processing

978/159/327/9781593276126.jpg

The Sparkfun Guide To Processing

Derek Runberg

Graphical & digital media applications; Graphics programming

Paperback

The SparkFun Guide to Processing is a hands-on introduction to Processing for non-coders. [more]

$52.99

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The Non-Designer's Presentation Book: Principles for effective presentation design

978/013/468/9780134685892.jpg

The Non-Designer's Presentation Book: Principles for effective presentation...

Robin Williams

Business communication & presentation; Graphics programming

Paperback

In The Non-Designer's Presentation Book, Second Edition, Williams introduces four fundamental, easy-to-use principles for... [more]

$43.95

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Usability Testing for Survey Research

978/012/803/9780128036563.jpg

Usability Testing for Survey Research

Emily Geisen (Survey Methodologist, RTI International, Durham, North Carolina, USA), Jennifer Romano Bergstrom (User Experience Researcher, Facebook, New York, NY, USA)

Graphical & digital media applications; Graphics programming; Human-computer interaction

Paperback

Usability Testing for Survey Research provides researchers with a guide to the tools necessary to evaluate, test, and modify... [more]

$58.95

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Contextual Design: Design for Life

978/012/800/9780128008942.jpg

Contextual Design: Design for Life

Karen Holtzblatt (InContext Enterprises, Inc., Concord, MA, USA), Hugh Beyer (InContext Enterprises, Inc., Concord, MA, USA)

Graphical & digital media applications; Graphics programming; Human-computer interaction

Paperback

Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling... [more]

$94.95

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Vulkan Programming Guide: The Official Guide to Learning Vulkan

978/013/446/9780134464541.jpg

Vulkan Programming Guide: The Official Guide to Learning Vulkan

Graham M. Sellers, John M. Kessenich

Graphical & digital media applications; Graphics programming

Paperback

Vulkan (TM) Programming Guide introduces powerful 3D development techniques for fields ranging from video games to medical... [more]

$75.95

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GPU Programming in MATLAB

978/012/805/9780128051320.jpg

GPU Programming in MATLAB

Nikolaos Ploskas (Department of Applied Informatics, School of Information Sciences, University of Macedonia, Greece), Nikolaos Samaras (Department of Applied Informatics, School of Information Sciences, University of Macedonia, Greece)

Functional programming; Graphics programming

Paperback

GPU programming in MATLAB is intended for scientists, engineers, or students who develop or maintain applications in MATLAB... [more]

$70.95

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