In this book you will build a working roguelike game from scratch, step by step, in TypeScript.
You'll be involved in the design process and the choices that shape the game.
Though it is not a programming language tutorial, following detailed construction of a running game is great training in how to develop larger pieces of software.
In this book, we will
- Move an @ sign around the screen with the cursor keys
- Let cats kill the @ sign
- Kill ants with our bare hands
- Generate dungeon maps procedurally
- Descend to deeper levels by dungeon stairs
- Find stronger armour and weapons
- Cast debilitating curses on our dungeon brethren
- Melt each other with fireballs
- Dig tunnels
- Teleport
- Encounter the final foe.
By:
Jakob Gaardsted Imprint: Jakob Gaardsted Dimensions:
Height: 234mm,
Width: 156mm,
Spine: 25mm
Weight: 812g ISBN:9788797439012 ISBN 10: 8797439010 Pages: 458 Publication Date:01 March 2023 Audience:
General/trade
,
ELT Advanced
Format:Hardback Publisher's Status: Active