Computer graphics is now used in various fields; for industrial, educational, medical and entertainment purposes. The aim of computer graphics is to visualize real objects and imaginary or other abstract items. In order to visualize various things, many technologies are necessary and they are mainly divided into two types in computer graphics: modeling and rendering technologies. This book covers the most advanced technologies for both types. It also includes some visualization techniques and applications for motion blur, virtual agents and historical textiles. This book provides useful insights for researchers in computer graphics.
Edited by:
Nobuhiko Mukai Imprint: In Tech Dimensions:
Height: 260mm,
Width: 180mm,
Spine: 16mm
Weight: 630g ISBN:9789535104551 ISBN 10: 9535104551 Pages: 268 Publication Date:30 March 2012 Audience:
Professional and scholarly
,
Undergraduate
Format:Hardback Publisher's Status: Active