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Object-Oriented and Mixed Programming Paradigms

New Directions in Computer Graphics

Peter Wisskirchen

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English
Springer-Verlag Berlin and Heidelberg GmbH & Co. K
18 September 2011
The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap­ plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys­ tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re­ quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo­ nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit­ ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.

Edited by:  
Imprint:   Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Country of Publication:   Germany
Edition:   Softcover reprint of the original 1st ed. 1996
Dimensions:   Height: 235mm,  Width: 155mm,  Spine: 11mm
Weight:   330g
ISBN:   9783642646768
ISBN 10:   364264676X
Series:   Focus on Computer Graphics
Pages:   196
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active
Overview.- Overview.- I Object-Oriented Design and Systems.- 1 Extensible Image Synthesis.- 2 RayViS — A Visualization System Based on Object-Orientation.- 3 An Object-Oriented Approach to Curves and Surfaces.- 4 Object-Oriented Modeling of Graphical Primitives.- 5 Gemma: An Open Architecture for Distributed User Interfaces.- 6 Object-Oriented Animation in the REALISM System.- 7 Modeling Multimedia-Objects with MME.- II Programming Paradigms for Graphics.- 8 Mixed Programming Paradigms in Computer Graphics.- 9 Talktalk.- 10 OOCS — Constraints in an Object Oriented Environment.- 11 Event-based.constraints: coordinate.Satisfaction —> object.state.- 12 Functional 3D Graphics in C++ — with an Object-Oriented, Multiple Dispatching Implementation.- Authors’ Addresses.

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