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Metaverse For Dummies

Ian Khan

$49.95

Paperback

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English
For Dummies
23 January 2023
Your first step to understanding what the metaverse is all about

You've probably heard that the metaverse—a word that seemingly went from nonexistent to everywhere — is the next big thing in technology. What is it, anyway? Written by a leading futurist, Metaverse For Dummies unravels the mysteries of the metaverse, for the curious and for anyone looking to get in on the ground floor. Discover how to carve out your niche in the metaverse with easy-to-understand breakdowns of the major technologies and platforms, a guide to doing business in the metaverse, and explorations of what meta means for sports, education, and just about every other area of life. The book even gives you a guide to safety in the metaverse, including how much of your real life you should share in your virtual one. This book answers all the big questions about the metaverse, in simple terms.

Explore the metaverse and the major players Get a look at how the metaverse will disrupt industries from gaming to online commerce Discover business opportunities on the metaverse Dive into metaverse gaming and virtual events—safely

This book is a must for anyone looking for an approachable primer on what the metaverse is, how it works, and the opportunities within it.

By:  
Imprint:   For Dummies
Country of Publication:   United States
Dimensions:   Height: 234mm,  Width: 188mm,  Spine: 20mm
Weight:   408g
ISBN:   9781119933878
ISBN 10:   1119933870
Pages:   304
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Active
Introduction 1 Part 1: Getting Started with the Metaverse 5 Chapter 1: Making Sense of the Metaverse 7 Chapter 2: Investigating Metaverse Platforms 19 Chapter 3: Staying Safe in the Metaverse 41 Chapter 4: Mastering Money in the Metaverse 51 Part 2: Engaging in Hobbies and Personal Interests 67 Chapter 5: Getting into Experiential Gaming 69 Chapter 6: All About Headsets 81 Chapter 7: Getting Equipped to Game in the Metaverse 95 Chapter 8: Enjoying Entertainment in the Metaverse 113 Chapter 9: Getting Involved with Your Interests in the Metaverse 125 Part 3: Creating a Business in the Metaverse 137 Chapter 10: Getting Familiar with Business Essentials 139 Chapter 11: Getting the Word out to the Metaverse 151 Chapter 12: The Future of Work in the Metaverse 169 Chapter 13: Hiring, Training, and Connecting Employees 183 Part 4: The Future of Industry in the Metaverse 193 Chapter 14: Teaching and Learning in the Metaverse 195 Chapter 15: Health Care, Fitness, and Well-Being 209 Chapter 16: Moving Events into the Metaverse 225 Chapter 17: Woo-Hoo! Going Meta in Sports and Gaming 235 Part 5: The Part of Tens 251 Chapter 18: Ten Ways the Metaverse Can Help Businesses 253 Chapter 19: Ten Use Cases in the Metaverse 261 Index 267

Ian Khan is an emerging technology futurist and author, as well as a technology filmmaker whose work has been featured on Amazon Prime. Creator of the Future Readiness Score, he works with organizations worldwide to help them become future ready. Ian has been featured on CNN and the BBC and in Forbes and Fast Company. Ian is also a LinkedIn Learning Instructor.

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