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Graphics Programming in C++

Writing Graphics Applications for Windows 98

Mark Walmsley

$130.95   $105.07

Paperback

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English
Springer London Ltd
27 September 2011
A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.

By:  
Imprint:   Springer London Ltd
Country of Publication:   United Kingdom
Edition:   Softcover reprint of the original 1st ed. 1998
Dimensions:   Height: 235mm,  Width: 155mm,  Spine: 14mm
Weight:   406g
ISBN:   9781447112310
ISBN 10:   1447112318
Pages:   250
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active

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