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Get Ahead in Computing

Computing and Coding in the Real World

Clive Gifford

$22.99

Paperback

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English
Wayland
08 September 2020
Computing and Coding in the Real World looks at applied coding and the computation hidden in the world that surrounds us.

Readers will learn how things work, from scanners at supermarket checkouts to 3D printers.

Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for coders today.

Provides support to many teachers who are not subject

specialists in this area and who can use this book for ideas, inspiration and

materials. The book doesn't rely on a particular software/OS.

Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

By:  
Imprint:   Wayland
Country of Publication:   United Kingdom
Dimensions:   Height: 262mm,  Width: 206mm,  Spine: 4mm
Weight:   144g
ISBN:   9781526304001
ISBN 10:   1526304007
Series:   Get Ahead in Computing
Pages:   32
Publication Date:  
Recommended Age:   From 9 to 12 years
Audience:   Children/juvenile ,  Children / Juvenile
Format:   Paperback
Publisher's Status:   Active
1: Computing All Around Us 2: Input and Output 3: All About Algorithms 4: Real-World Algorithms 5: Sensors 6: Coding Decisions 7: In Control 8: Barcodes and Stock Control 9: Where Am I? 10: Money Matters 11: Working with Robots 12: 3D Printing 13: The Internet of Things 14: Glossary 15: Further Resources 16: Index

Clive Gifford is the author of more than 150 children's books including 'Eye Benders', winner of the Royal Society Young People's Book Prize, Royal Society-nominated 'Out of This World' and '30 Seconds Space'.

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