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Game Devs & Others

Tales from the Margins

Tanya DePass

$94.99

Paperback

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English
CRC Press
31 May 2018
Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”.

Key Features

This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo

Edited by:  
Imprint:   CRC Press
Country of Publication:   United Kingdom
Dimensions:   Height: 229mm,  Width: 152mm, 
Weight:   226g
ISBN:   9781138559011
ISBN 10:   1138559016
Pages:   134
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Active

Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit foundation based in Chicago, that is dedicated to better diversification of all aspects of gaming. She is a lifelong Chicagoan who loves everything about gaming, I Need Diverse Games spawn point, and wants to make it better and more inclusive for everyone. She’s the Founder and EIC of the Fresh Out of  Tokens podcast, the Diversity Liaison for GaymerX and often speaks on issues of diversity, feminism, race, intersectionality & other  topics at conventions. Her writing appears in the Hugo Award winning Uncanny Magazine, Polygon, Vice Gaming, Wiscon Chronicles, Paste Games and other publications.

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