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Entertainment Computing - ICEC 2015

14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015,...

Konstantinos Chorianopoulos Monica Divitini Jannicke Baalsrud Hauge Letizia Jaccheri

$126.95   $101.37

Paperback

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English
Springer International Publishing AG
23 September 2015
This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015.

The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.
Edited by:   , , , ,
Imprint:   Springer International Publishing AG
Country of Publication:   Switzerland
Edition:   1st ed. 2015
Volume:   9353
Dimensions:   Height: 235mm,  Width: 155mm,  Spine: 31mm
Weight:   8.949kg
ISBN:   9783319245881
ISBN 10:   3319245880
Series:   Lecture Notes in Computer Science
Pages:   583
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active

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