This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
Edited by:
Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant Imprint: Springer Nature Switzerland AG Country of Publication: Switzerland Edition: 2019 ed. Volume: 1017 Dimensions:
Height: 235mm,
Width: 155mm,
Weight: 454g ISBN:9783030243364 ISBN 10: 3030243362 Series:Communications in Computer and Information Science Pages: 165 Publication Date:29 June 2019 Audience:
Professional and scholarly
,
Undergraduate
Format:Paperback Publisher's Status: Active