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Advances in Computer Graphics I

Günter Enderle Michel Grave Frank Lillehagen

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English
Springer-Verlag Berlin and Heidelberg GmbH & Co. K
31 July 1986
This book is the sixth issue in the EurographicSeminars Series. This series has been set up by Eurographics, the European Association for Computer Graphics, in order to disseminate surveys and research results out of the field of Computer Graphics. Computer Graphics constitute a powerful and versatile tool for various application areas. The rapidly increasing use of Computer Graphics techniques and systems in many areas is caused by the availability of more powerful hardware at lower prices,' by the concise specification of Computer Graphics Interfaces in commonly·.agreed standards, and by the inven­ tion of new and often astonishing methods and algorithms for com­ position andpreserit~ti6n of pictJres and for graphical interaction. While s,o~e issues of this se.ries contain latest research results, e.g. the issues in window management systems or user interface manage­ ment systems, this book has the character of a state-of-the-art survey on important areas .of Computer Graphics. Starting from current practice and agreed consens, it will lead to the latest achievements in this field. The contributions in this issue are largely based on tutorials and seminars held at the Eurographics conferences 1984 in Copen­ hagen and 1985 in Nice.

Edited by:   , ,
Imprint:   Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Country of Publication:   Germany
Dimensions:   Height: 244mm,  Width: 170mm,  Spine: 27mm
Weight:   990g
ISBN:   9783540138044
ISBN 10:   3540138048
Series:   Focus on Computer Graphics
Pages:   512
Publication Date:  
Audience:   College/higher education ,  Professional and scholarly ,  Primary ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active
I Overview and Concepts of Computer Graphics.- à l’Informatique Graphique (in French).- Mathematical Elements for Computer Graphics.- II Hardware for Computer Graphics and Basic Algorithms.- A New Generation of Hardware.- Intelligent Computer Graphics Workstations — An Overview.- Overview of Raster Graphics Hardware.- Scan Conversion.- Fast Spheres, Shadows, Textures, Transparencies, and Image Enhancements in Pixel-Planes.- VLSI-Architectures for Computer Graphics.- III Standards for Computer Graphics.- A Reference Model for Computer Graphics Standards.- Towards a Graphics Standard for 3D (GKS-3D).- Programmers Hierarchical Interactive Graphics System (PHIGS).- Interfaces and Data Formats for Transfer and Communication in Computer Graphics Systems.- Videotex and Protocol Systems.- IV Applications of Computer Graphics.- Business Graphics: Graphics Devices and Trends.- Geometric Modelling.- Interactive Geometric Modelling for Integrated CAD/CAM.- Interactive Production Planning CAM.- Advanced Image Synthesis — Anti-Aliasing.- Advanced Image Synthesis — Shading.- Advanced Image Synthesis — Surfaces.- Computer-Assisted Animation — An Overview.- Design of a Human Movement Representation Incorporating Dynamics.

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