Obscuria is in trouble! Join the Bureau of Mysteries as they puzzle their way out of a Mechanomancer disaster.
Obscuria is in trouble! Join the Bureau of Mysteries as they puzzle their way out of a Mechanomancer disaster.
George and Imp are back, this time alongside the adventurer Lord Periwinkle Tinkerton and his moody assistant, Lexica Quill. Together, they must battle the crafty Mechanomancers, ancient spirits that meld magic and technology to wreak havoc.
Fighting mechanical bulls, getting trapped in sewage dungeons with monster worms and confronting overgrown plant monsters, the team faces their biggest challenge yet.
And, as always, there are codes to crack and riddles along the way!
By:
H.J. Harper Illustrated by:
Nahum Ziersch Imprint: Random House Country of Publication: Australia Dimensions:
Height: 198mm,
Width: 129mm,
Spine: 24mm
Weight: 258g ISBN:9781742756486 ISBN 10: 1742756484 Publication Date:01 February 2013 Recommended Age: From 9 to 12 years Audience:
Children/juvenile
,
Children / Juvenile
Format:Paperback Publisher's Status: Active