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$276.95

Hardback

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English
Oxford University Press
12 December 2024
A working or budding software engineer always benefits from deeply understanding the platform their code runs on, and web browsers are the most common and widely-used platform there is. This book is the essential description of how they work and how that impacts web developers and other software engineers whose work touches the web.

Readers of Web Browser Engineering will join the authors in building their own web browser, including rich visual effects, multithreaded architecture, JavaScript APIs, and comprehensive security policies. Web browser engines are filled with unique challenges, interesting algorithms, and clever optimizations. Building a browser is both easy and incredibly hard, both intentional and accidental, and everywhere you look, you see the evolution and history of the web wrapped up in one codebase. It's both fun, and endlessly interesting.

This interactive and engaging book will be a unique source for any software engineer, computer scientist, web developer, or simply anyone with an interest in web browsers and how they work.

This is an open access title available under the terms of a CC BY-NC-ND 4.0 International licence. It is free to read on the Oxford Academic platform and offered as a free PDF download from OUP and selected open access locations.
By:   , , ,
Imprint:   Oxford University Press
Country of Publication:   United Kingdom
Dimensions:   Height: 240mm,  Width: 160mm,  Spine: 30mm
Weight:   998g
ISBN:   9780198913856
ISBN 10:   0198913850
Pages:   528
Publication Date:  
Audience:   College/higher education ,  Primary
Format:   Hardback
Publisher's Status:   Active
Preface Acknowledgments About the Authors Part 1 Introduction i: Browsers and the Web ii: History of the Web Part 2 Drawing Graphics 1: Downloading Web Pages 2: Drawing to the Screen 3: Formatting Text Part 3 Viewing Documents 4: Constructing a Document Tree 5: Laying Out Pages 6: Applying Author Styles 7: Handling Buttons and Links Part 4 Running Applications 8: Sending Information to Servers 9: Running Interactive Scripts 10: Keeping Data Private Part 5 Modern Browsers 11: Adding Visual Effects 12: Scheduling Tasks and Threads 13: Animating and Compositing 14: Making Content Accessible 15: Supporting Embedded Content 16: Reusing Previous Computations Part 6 Conclusion A: What Wasn't Covered B: A Changing Landscape C: Glossary D: More Resources Index

Pavel Panchekha is a Professor in the School of Computing at the University of Utah. His research focuses on web page layout and web browsers more generally. He received a Ph.D. in Computer Science from the University of Washington in 2019. Chris Harrelson is a Principal Software Engineer at Google, where he leads the Blink Rendering team. Previously, he was a lead engineer for Google Maps, including founding Google Transit. He received a Ph.D. in Computer Science from UC Berkeley in 2004.

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