PRIZES to win! PROMOTIONS

Close Notification

Your cart does not contain any items

Unreal Engine Projects for Non-coders

A guide to Unreal Engine's visual environment asset pipelines and basic VR concepts

Myron Mortakis

$102.95   $82.64

Paperback

Not in-store but you can order this
How long will it take?

QTY:

English
BPB Publications
29 May 2025
This book takes a practical, project-based approach. It begins with an introduction to Unreal Engine 5, offering a basic overview of its UI, tools and features, and core technologies. Each project focuses on specific areas and workflows, allowing the readers to get a basic grasp of the Unreal Engine’s basic workflows, to a complete environment, built with custom assets, featuring a mini-game. The book covers topics such as Blueprints (Unreal Engine’s node-based visual scripting), Nanite and Lumen technologies, Quixel Megascan, lighting and materials, a glimpse into the exciting world of VR development, covering base and high-poly modeling, texturing, level design principles, and implementing character interactions.
By:  
Imprint:   BPB Publications
Dimensions:   Height: 235mm,  Width: 191mm, 
ISBN:   9789365896350
ISBN 10:   9365896355
Pages:   502
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Active

A Greek-Brazilian-American developer and entrepreneur, Myron Mortakis is HELM Systems’ (a South Florida-based independent game development studio) founder, CEO, and lead developer, with more than 20 years of experience in interactive software development and an expert in Unreal Engine,

See Also