PERHAPS A GIFT VOUCHER FOR MUM?: MOTHER'S DAY

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English
For Dummies
02 July 2003
Uses friendly, easy-to-understand For Dummies style to help readers learn to model systems with the latest version of UML, the modeling language used by companies throughout the world to develop blueprints for complex computer systems Guides programmers, architects, and business analysts through applying UML to design large, complex enterprise applications that enable scalability, security, and robust execution Illustrates concepts with mini-cases from different business domains and provides practical advice and examples Covers critical topics for users of UML, including object modeling, case modeling, advanced dynamic and functional modeling, and component and deployment modeling

By:   , , ,
Imprint:   For Dummies
Country of Publication:   United States
Dimensions:   Height: 229mm,  Width: 183mm,  Spine: 25mm
Weight:   748g
ISBN:   9780764526145
ISBN 10:   0764526146
Pages:   432
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active
Introduction 1 Part I: UML and System Development 7 Chapter 1: What’s UML About, Alfie? 9 Chapter 2: Following Best Practices 19 Part II: The Basics of Object Modeling 37 Chapter 3: Objects and Classes 39 Chapter 4: Relating Objects That Work Together 61 Chapter 5: Including the Parts with the Whole 83 Chapter 6: Reusing Superclasses: Generalization and Inheritance 93 Chapter 7: Organizing UML Class Diagrams and Packages 111 Part III: The Basics of Use-Case Modeling 129 Chapter 8: Introducing Use-Case Diagrams 131 Chapter 9: Defining the Inside of a Use Case 147 Chapter 10: Relating Use Cases to Each Other 161 Part IV: The Basics of Functional Modeling 175 Chapter 11: Introducing Functional Modeling 177 Chapter 12: Capturing Scenarios with Sequence Diagrams 189 Chapter 13: Specifying Workflows with Activity Diagrams 213 Chapter 14: Capturing How Objects Collaborate 227 Chapter 15: Capturing the Patterns of Behavior 247 Part V: Dynamic Modeling 259 Chapter 16: Defining the Object’s Lives with States 261 Chapter 17: Interrupting the States by Hosting Events 277 Chapter 18: Avoiding States of Confusion 293 Part VI: Modeling the System’s Architecture 313 Chapter 19: Deploying the System’s Components 315 Chapter 20: Breaking the System into Packages/Subsystems 339 Part VII: The Part of Tens 359 Chapter 21: Ten Common Modeling Mistakes 361 Chapter 22: Ten Useful UML Web Sites 371 Chapter 23: Ten Useful UML Modeling Tools 377 Chapter 24: Ten Diagrams for Quick Development 383 Index 393

Michael Jesse Chonoles ia an established system developer, educator, author, and consultant. Michael has done just about everything that you can do in software and system development—business, requirements, and software analysis; software, system, and architectural design; coding in many languages; testing and quality control—right through marketing, packing, and shrinkwrapping the software. He is former Chief of Methodology at the Advanced Concepts Center (ACC) and has an MSE in Systems Engineering from the University of Pennsylvania and BSs in Math and Physics from MIT.  James A. Schardt is Advanced Concepts Center’s Chief Technologist. He provides 24 years of experience and a firm grounding in object oriented development, data warehousing, and distributed systems. He teaches and mentors Fortune 50 companies in the U.S. and abroad. His many years of practice in object-oriented systems, database design, change management, business engineering, instructional design, and team facilitation bring a wealth of experience to his assignments. 

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