Dale Green is a computer programmer who has worked in a range of disciplines, from full stack web development to C++ programming in AAA video games. As a passionate video game programmer, Dale has worked on multiple AAA titles for both PC and console, self-published a PC title, and authored a book on Procedural Content Generation for C++ Game Development. Contacted for C++ Fundamentals MCQ on March 20, 2019 by Sneha Shinde Kurt Guntheroth has been a software engineer for nearly 40 years and has a mix of embedded, Windows, and Linux experience. Kurt has worked with C++ for over 20 years. Hes written a book on optimization of C++ programs called Optimized C++. He is working on a second book, tentatively called Nonstop C++, about building C++ programs that never crash. Shaun Ross Mitchell is a games programmer with experience in many areas related to game development. Shaun has worked on platformers, tower defense, and VR games for consoles and PC. Shaun is t