The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics, from game content creation through gameplay at a level accessible for the professional game developer while being deep enough to provide a valuable reference of the state-of-the-art research in this field.
Key Features:
International experts share their research and experience in game development and design
Provides readers with inside perspectives on the cross-disciplinary aspects of the industry
Includes retrospective and forward-looking examinations of gaming
Editor:
Dr. Roberto Dillon is a leading game studies educator with more than 15 years of experience in the field of game design and development.
Edited by:
Roberto Dillon Imprint: CRC Press Country of Publication: United Kingdom Dimensions:
Height: 234mm,
Width: 156mm,
Weight: 739g ISBN:9780367223847 ISBN 10: 0367223848 Pages: 426 Publication Date:16 July 2020 Audience:
College/higher education
,
General/trade
,
Primary
,
ELT Advanced
Format:Hardback Publisher's Status: Active
Dr. Roberto Dillon is a leading game studies educator with more than fifteen years’ experience in the field of game design and development.