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Learn To Program With Scratch

Majed Marji

$69.99

Paperback

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English
No Starch Press,US
01 August 2017
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts?

In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to- -Harness the power of repeat loops and recursion -Use if/else statements and logical operators to make decisions -Store data in variables and lists to use later in your program -Read, store, and manipulate user input -Implement key computer science algorithms like a linear search and bubble sort

Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly.

Uses Scratch 2

By:  
Imprint:   No Starch Press,US
Country of Publication:   United States
Dimensions:   Height: 234mm,  Width: 178mm,  Spine: 18mm
Weight:   554g
ISBN:   9781593275433
ISBN 10:   1593275439
Pages:   288
Publication Date:  
Recommended Age:   From 10 years
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Active
Introduction Chapter 1: Getting Started Chapter 2: Motion and Drawing Chapter 3: Looks and Sound Chapter 4: Procedures Chapter 5: Variables Chapter 6: Making Decisions Chapter 7: Repetition: Definite and Indefinite Loops Chapter 8: String Processing Chapter 9: Lists Appendix A

Majed Marji is a senior development engineer at General Motors and an adjunct faculty member at Wayne State University in Michigan. He holds a PhD in Electrical Engineering from Wayne State University and an MBA in strategic management from Davenport University.

Reviews for Learn To Program With Scratch

Fills a void in the current literature on how to play with and manipulate Scratch. --School Library Journal A terrific resource for middle or higher grade educators who are looking for great Scratch projects that align to other content areas. .. .this book is aimed at the complete beginner, but it goes deeper, exploring powerful programming concepts that show how useful Scratch is, for kids and adults.


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