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Rust Programming in easy steps

Richard Urwin

$55.99

Paperback

Forthcoming
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English
In Easy Steps Limited
28 November 2025
Series: In Easy Steps
Rust Programming in easy steps introduces all the features of the Rust programming language, using worked example programs.

Rust is still an immature language and sees a major release every six years. Rust 2024 was released in February 2025, and is the version of the language that this book will deal with. The language differences are slight. Of greater concern is the library of “crates” that support more advanced features. Many of these are either not in place or not stable enough to be relied on. In particular, no one crate has emerged that provides a desktop GUI interface. Therefore, all the examples in this book will be for command-line, text-based programs.

The book includes two full example programs taken from areas where Rust has seen significant use: web back-end and embedded development. The latter requires that the reader obtain an Arduino and a few electronic components. This optional project need not cost more than around £10.

Rust Programming in easy steps is intended for experienced programmers and is not suitable for beginners. It gives detailed information for Windows, but as the book is aimed at developers with experience of other languages, Linux and MacOS users should find the book useful but it won't be quite as streamlined as for a Windows user.

Covers Rust 2024, which was released in February 2025.
By:  
Imprint:   In Easy Steps Limited
Country of Publication:   United Kingdom
Dimensions:   Height: 2,270mm,  Width: 1,860mm,  Spine: 1mm
ISBN:   9781787910348
ISBN 10:   1787910342
Series:   In Easy Steps
Pages:   192
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Paperback
Publisher's Status:   Forthcoming
Introduction and installation The structure of a computer program in memory Detecting bugs in the compiler Saying hello The file structure of a project Structuring data Control flow Vectors, strings and hash maps Implementations Traits and lifetimes Closures and iterators Real-world projects Smart pointers Concurrency Macros Advanced topics Rust for web back-end development Rust for embedded development Future direction

Richard Urwin has been a software engineer all his working life, specialising in embedded control systems. He enjoys roleplaying games, science-fiction and hill-walking, although these days he wishes the hills were flatter. He wrote his first Artificial Intelligence program in 1975 and has retained an interest in the field ever since.

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