"Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.g., the ""bleeding"" of colored light from a red wall onto a white floor, giving the floor a reddish tint), and participating media (such as clouds or smoke). This book is a practical guide to photon mapping; it provides the theory and practical insight necessary to implement photon mapping and simulate all types of direct and indirect illumination efficiently."
By:
Henrik Wann Jensen Imprint: A K Peters Country of Publication: United States Edition: 2nd Revised edition Dimensions:
Height: 229mm,
Width: 152mm,
Spine: 18mm
Weight: 430g ISBN:9781568811475 ISBN 10: 1568811470 Pages: 208 Publication Date:18 July 2001 Audience:
Professional and scholarly
,
Professional and scholarly
,
Undergraduate
,
Undergraduate
Replaced By: 9781568811970 Format:Hardback Publisher's Status: Active
Introduction. Fundamentals of Global Illumination. Monte Carlo Ray Tracing. The Photon-Mapping Concept. Photon Tracing. The Photon Map Data Structure. The Radiance Estimate. Visualizing the Photon Map. A Practical Two-Pass Algorithm. Participating Media. Optimization Strategies. Basic Monte Carlo Integration.