OUR STORE IS CLOSED ON ANZAC DAY: THURSDAY 25 APRIL

Close Notification

Your cart does not contain any items

Puppetry, Puppet Animation and the Digital Age

Rolf Giesen Giannalberto Bendazzi

$120

Hardback

Not in-store but you can order this
How long will it take?

QTY:

English
Routledge
18 October 2018
Series: Focus Animation
Rolf Giesen’s Puppetry, Puppet Animation and the Digital Age explores the unique world of puppetry animation and its application in the digital age. With the advent of digital animation, many individuals see puppetry and 2D animation as being regulated to a niche market. Giesen’s text argues against this viewpoint, by demonstrating the pure aesthetic value they have, as well as examples of some of the greatest cinematic uses of puppets. Such samples include, The Adventures of Prince Achmed, Ladislas Starevich, O’Brien, Harryhausen and Danforth, Trnka and Švankmajer, Aardman and Laika Studios, ParaNorman, and the Boxtrolls. Even live-action blockbusters, such as the Star Wars saga utilize puppetry for costume applications as noted within the text. The use of puppets not only helps create a wonderous world and memorable characters, but is also one of the purest extensions of an artist.

Key Features

Includes interviews with past and present practitioners of model animation as well as computer animation Reviews of classic and recent entries in both fields Comparison of what is better in stop motion versus computer animation A detailed history of animation and stop motion films

By:  
Edited by:  
Imprint:   Routledge
Country of Publication:   United States
Dimensions:   Height: 216mm,  Width: 138mm, 
Weight:   317g
ISBN:   9780815382041
ISBN 10:   0815382049
Series:   Focus Animation
Pages:   122
Publication Date:  
Audience:   College/higher education ,  General/trade ,  Primary ,  ELT Advanced
Format:   Hardback
Publisher's Status:   Active

Rolf Giesen, a former visiting professor at the Animation School of the Communication University of China in Beijing, has compiled a special effects collection for Deutsche Kinemathek in Berlin and has co-written several animation features. He is president of the Jilin Animation, Comics and Games Museum in Changchun, China.

See Also