"Improve your score on the Analytical Reasoning portion of the LSAT
If you're like most test-takers, you find the infamous Analytical Reasoning or ""Logic Games"" section of the LSAT to be the most elusive and troublesome. Now there's help! LSAT Logic Games For Dummies takes the puzzlement out of the Analytical Reasoning section of the exam and shows you that it's not so problematic after all!
This easy-to-follow guide examines the types of logic puzzles presented on the LSAT and offers step-by-step instructions for how best to correctly identify and solve each problem within the allocated time.
Coverage of all six question types Detailed strategies for quickly and correctly recognizing and solving each question type Complete with loads of practice problems
Whether you're preparing to take the LSAT for the first time or looking to improve a previous score, LSAT Logic Games For Dummies is the logical study companion for anyone looking to score high on the LSAT!"
By:
Mark Zegarelli Imprint: For Dummies Country of Publication: United States Dimensions:
Height: 269mm,
Width: 203mm,
Spine: 25mm
Weight: 680g ISBN:9780470525142 ISBN 10: 0470525142 Pages: 384 Publication Date:22 January 2010 Audience:
College/higher education
,
Primary
Format:Paperback Publisher's Status: Active
Introduction 1 Part I: Opening Moves 7 Chapter 1: Logic Games: Fun or Frightening? 9 Chapter 2: Game On: A First Look at Logic Games 17 Part II: Let the Games Begin 31 Chapter 3: Ready to Order: Line Games 33 Chapter 4: Walking the Line: Line Game Practice 63 Chapter 5: Sorted Affairs: Sorting Games 81 Chapter 6: Divide and Conquer: Sorting Game Practice 107 Part III: Moving Forward 123 Chapter 7: One Way or Another: Using Split Charts 125 Chapter 8: Keeping Your Options Open: Open Line Games 137 Chapter 9: No Limits: Open Sorting Games 159 Part IV: Black-Belt Training 179 Chapter 10: Repeated Chips and Empty Boxes 181 Chapter 11: Extra! Extra! Multiple Chips and Orphan Chips 201 Chapter 12: Another Dimension: 2-D Logic Games 223 Chapter 13: Advanced Considerations 243 Chapter 14: Strategic Maneuvers: Merging Speed and Accuracy 265 Part V: Practice Tests 275 Chapter 15: Testing Your Logic: Practice Test 1 277 Chapter 16: Thinking Positive: Practice Test 2 287 Chapter 17: All the More Reason: Practice Test 3 297 Chapter 18: Solutions to the Practice Tests 307 Part VI: The Part of Tens 329 Chapter 19: Ten Frequently Asked Questions about Logic Games 331 Chapter 20: Ten Ways to Become a Logic Games Ninja 335 Index 339
Mark Zegarelli is the author of Logic For Dummies, Calculus II For Dummies, Basic Math & Pre-Algebra For Dummies, and several logic puzzle books.