This book constitutes the refereed proceedings of the 7th International Conference on HCI in Games, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22–27, 2025.
The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from thousands of submissions.
The HCI-Games 2025 proceedings was organized in the following topical sections:
Part 1: Gamification, UX, and Player Behavior Part 2: Identity, Emotion, and AI in Game Experiences Part 3: Gamified Learning and Design Part 4: Games in Healthcare and Wellbeing
Edited by:
Xiaowen Fang Imprint: Springer International Publishing AG Country of Publication: Switzerland Volume: 15816 Dimensions:
Height: 235mm,
Width: 155mm,
ISBN:9783031925771 ISBN 10: 3031925777 Series:Lecture Notes in Computer Science Pages: 456 Publication Date:03 June 2025 Audience:
Professional and scholarly
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College/higher education
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Undergraduate
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Further / Higher Education
Format:Paperback Publisher's Status: Active