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Video Games as Art

A Communication-Oriented Perspective on the Relationship between Gaming and the Art

Frank G. Bosman Archibald L.H.M. van Wieringen

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Hardback

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English
De Gruyter Oldenbourg
07 November 2022
Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.

By:   ,
Imprint:   De Gruyter Oldenbourg
Country of Publication:   Germany
Dimensions:   Height: 230mm,  Width: 155mm, 
Weight:   311g
ISBN:   9783110735130
ISBN 10:   311073513X
Series:   Video Games and the Humanities
Pages:   123
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate ,  Undergraduate
Format:   Hardback
Publisher's Status:   Active

Franciscus G. Bosman and Archibald L.H.M. van Wieringen, School of Catholic Theology, Tilburg University, Tilburg, the Netherlands.

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