Using fascinating examples from a range of disciplines, this textbook provides social science, philosophy and economics students with an engaging introduction to the tools they need to understand and predict strategic interactions. Beginning with an introduction to the most famous games, the book uses clear, jargon-free language and accessible maths as it guides the reader through whole games with full, worked-through examples. End-of-chapter exercises help to consolidate understanding along the way. With an applied approach that draws upon real-life case-studies, this book highlights the insights that game theory can offer each situation. It is an ideal textbook for students approaching game theory from various fields across the social sciences, and for curious general readers who are looking for a thorough introduction to this intriguing subject.
Jose Luis Ferreira
Red Globe Press
Country of Publication:
1st ed. 2020
15 November 2019
Professional and scholarly
1. The most famous games.- 2. The construction of the theory for simultaneous games.- 3. Static games.- 4. Dynamic games.- 5. Voting.- 6. Negotiation games.- 7. Repeated games.- 8. Agency problems: adverse selection.- 9. Agency problems: signalling and moral hazard.- 10. Seven applications of game theory.- 11. Seven more applications.- 12. Dynamics.- 13. Limited rationality and behavioural economics.- 14. Power indices.
Jose Luis Ferreira is an Associate Professor at the Economics Department in Universidad Carlos III de Madrid, Spain. His main research interests are Game Theory, Experimental Economics and Economic Methodology. He teaches Game Theory at undergraduate and graduate levels in Economics and in Political Sciences.