Given that institutions of higher education have a predisposition to compartmentalize and delineate areas of study, creative technology may seem oxymoronic. On the contrary, the very basis of western thought is found in the idea of transcendent knowledge. The marriage of opposing disciplines therefore acts as a more holistic approach to education.
Creative Technologies for Multidisciplinary Applications acts as an inspiration to educators and researchers who wish to participate in the future of such multidisciplinary disciplines. Because creative technology encompasses many applications with the realm of art, gaming, the humanities, and digitization, this book features a diverse collection of relevant research for the modern world. It is a pivotal reference publication for educators, students, and researchers in fields related to sociology, technology, and the humanities.
Edited by:
Andy M. Connor, Stefan Marks Imprint: Information Science Reference Country of Publication: United States Dimensions:
Height: 229mm,
Width: 152mm,
Spine: 27mm
Weight: 1.460kg ISBN:9781522500162 ISBN 10: 1522500162 Series:Advances in Media, Entertainment, and the Arts Pages: 413 Publication Date:29 March 2016 Audience:
College/higher education
,
Professional and scholarly
,
Primary
,
Undergraduate
Format:Hardback Publisher's Status: Active
Andy M. Connor, Auckland University of Technology, New Zealand. Stefan Marks, AUT University, New Zealand.