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Building Apps for the Universal Windows Platform

Explore Windows 10 Native, IoT, HoloLens, and Xamarin

Ayan Chatterjee

$69.95   $59.49

Paperback

Not in-store but you can order this
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English
APress
01 July 2017
Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices.

Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps.

What You Will Learn

Design and develop apps using Visual Studio and Blend Create Cortana-enabled apps for a hands-free experience Build IoT apps and apps for wearables such as the Microsoft HoloLens Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure

Who This Book Is For

Professional developers working independently orin a team on Windows 10 applications, and students coming into the world of software development
By:  
Imprint:   APress
Country of Publication:   United States
Edition:   1st ed.
Dimensions:   Height: 235mm,  Width: 155mm, 
Weight:   4.394kg
ISBN:   9781484226285
ISBN 10:   1484226283
Pages:   270
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active

Ayan Chatterjee has over four years of experience developing for Windows Store, five years of research, and is personally involved with Windows Store for Business (previously known as MSADP within Microsoft). He holds a Master of Technology in Computer Science and has been contributing to several enterprises involved with Windows Store.

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