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Blender 2.5 Character Animation Cookbook

Virgilio Vasconcelos

$106.95   $85.26

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English
Packt Publishing Limited
02 April 2023
Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to add great effects as and when you need them. Blender users who already know the basics of adding, modeling and rendering objects within the program, but are eager to learn how to turn a character's mesh into a living creature.
By:  
Imprint:   Packt Publishing Limited
Country of Publication:   United Kingdom
Dimensions:   Height: 235mm,  Width: 191mm,  Spine: 16mm
Weight:   533g
ISBN:   9781849513203
ISBN 10:   1849513201
Pages:   308
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Undefined
Publisher's Status:   Active

Virgilio Vasconcelos is an animator based in Brazil, who uses Blender as his 3D tool to produce animations. He is also a university professor, teaching digital 3D and 2D animation at Universidade Federal de Minas Gerais (UFMG). His specialties include character rigging and animation, and his first tryst with Blender was back in 2003. He has worked as lead 3D artist at Nitrocorpz Design Studio, and has several personal and commissioned productions recognized by the Blender community, being awarded and nominated for artistic categories in events such as Blender Conference and BlenderPRO

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