ONLY $9.90 DELIVERY INFO

Close Notification

Your cart does not contain any items

3ds Max Speed Modeling for 3D Artists

Thomas Mooney

$106.95   $85.26

Undefined

Not in-store but you can order this
How long will it take?

QTY:

English
Packt Publishing Limited
02 April 2023
Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation. The book shows both - the entire flow of asset creation and granular methodology. This book will appeal to anyone interested in 3D modeling who wants to improve their speed modeling ability, particularly artists whose work is relevant to industries where hard surface modeling or model prototyping is required, such as games, films, or visualization.
By:  
Imprint:   Packt Publishing Limited
Country of Publication:   United Kingdom
Dimensions:   Height: 235mm,  Width: 191mm,  Spine: 21mm
Weight:   723g
ISBN:   9781849692366
ISBN 10:   184969236X
Pages:   422
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Undefined
Publisher's Status:   Active

Tom's first published book was a guide to the video game editor, Unreal Development Kit, for Packt. He teaches and tinkers with 3ds Max and has worked as a 3D artist on games and in broadcast. Early in his career, he had the pleasure of working with and learning a lot from CAT creator Phil Taylor, now CTO of Fabric Technologies and a reviewer for this book. It was a long time ago, something to do with little green men and satellite maps of New Zealand. Nowadays Tom is saved from total digital distraction by the demands of his Siberian husky. His website (disclaimer: cute puppy pics included) is http://www.tomofnz.com.

See Also