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Neverwinter

Dungeons & Dragons: Book 2 of The Neverwinter Quartet

R.A. Salvatore

$44.95

Paperback

Forthcoming
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English
Random House Worlds
10 November 2026
Against all odds, Drizzt and Dahlia join forces, united in their desire for vengeance in the second installment of the Neverwinter Saga.

The last of the Companions has fallen. Now Drizzt Do'Urden is alone-and free-for the first time in almost one hundred years. Guilt mingles with relief, leaving Drizzt uniquely vulnerable to the persuasions of Dahlia, a darkly alluring elf and the only other member of their Gauntlgrym search party to survive the cataclysm at Mount Hotenow.

But traveling with Dahlia is challenging in more ways than one. As the pair seeks revenge on the sorceress responsible for leveling Neverwinter-and nearly Luskan as well-Drizzt finds his usual moral certainty swept away by her unconventional views. Forced to see the dark deeds to which circumstance may drive a common man, Drizzt begins to find himself on the wrong side of the law in an effort to protect those the law has failed. As old enemies acquire deadly allies, Drizzt and Dahlia quickly find themselves embroiled in battle-a state he's coming to enjoy a little too much.

Neverwinter is the second book in the Neverwinter Saga and the twenty-fourth book in the Legend of Drizzt series.
By:  
Imprint:   Random House Worlds
Country of Publication:   United States
Volume:   24
Dimensions:   Height: 210mm,  Width: 140mm, 
Weight:   369g
ISBN:   9798217298839
Series:   The Legend of Drizzt
Pages:   384
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Forthcoming

R.A. Salvatore's books have sold more than thirty-five million copies, have landed on many bestseller lists, and have been translated into numerous foreign languages. When he isn't writing, Salvatore, his wife, Diane, and their Japanese spaniel, Pikel, bounce coast-to-coast to see their grandchildren. Salvatore hits the gym and coaches/plays on Clan Battlehammer, a softball team that includes most of his family. His gaming group still meets on Sundays to play D&D or DemonWars or whatever the Sadist . . . err, Game Master, decides.

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