How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.
How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.
When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term ""role-playing"" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.
By:
Jon Peterson Imprint: MIT Press Country of Publication: United States Dimensions:
Height: 229mm,
Width: 152mm,
Spine: 23mm
Weight: 391g ISBN:9780262544900 ISBN 10: 0262544903 Series:Game Histories Pages: 328 Publication Date:03 May 2022 Audience:
General/trade
,
ELT Advanced
Format:Paperback Publisher's Status: Active
Jon Peterson, a leading scholar of Dungeons & Dragons and role-playing games, is the author of Playing at the World and Dungeons & Dragons & Arcana- A Visual History.