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A Composer's Guide to Game Music

Winifred Phillips (Video game composer)

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Paperback

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English
MIT Press
11 August 2017
Series: The MIT Press
A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.

Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips-herself an award-winning composer of video game music-provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field.

Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business.

A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.
By:  
Imprint:   MIT Press
Country of Publication:   United States
Dimensions:   Height: 229mm,  Width: 152mm,  Spine: 14mm
ISBN:   9780262534499
ISBN 10:   0262534495
Series:   The MIT Press
Pages:   288
Publication Date:  
Recommended Age:   From 18 years
Audience:   General/trade ,  ELT Advanced
Format:   Paperback
Publisher's Status:   Active

Assassin's Creed Liberation, The Da Vinci Code, God of War, Shrek the Third, Spore Hero, the LittleBigPlanet franchise, and many others.

Reviews for A Composer's Guide to Game Music

A Composer's Guide to Game Music, Phillips's 2014 book, offers a level-headed worker's tour of a fantasy-fueled world... Phillips thoroughly covers why music matters... and she calmly guides the reader through new and old world compositional problems...(Phillips's book) simply aims to be transparent and generous, and to offer a sensible, clear, and methodically minded explanation of how work happens in an illusory world.-Los Angeles Review of Books


  • Winner of Awarded the Global Music Award Gold Medal for an exceptional book in the field of music, the National Indie Excellence Book Award, the Nonfiction Book Award (Gold Winner), and the Annual Game Music Award (Best Publication).

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