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Playing Oppression

The Legacy of Conquest and Empire in Colonialist Board Games

Mary Flanagan Mikael Jakobsson

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Hardback

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English
MIT Press
18 April 2023
A striking analysis of popular board games' roots in imperialist reasoning-and why the future of play depends on reckoning with it.

A striking analysis of popular board games' roots in imperialist reasoning-and why the future of play depends on reckoning with it.

Board games conjure up images of innocuously enriching entertainment- family game nights, childhood pastimes, cooperative board games centered around resource management and strategic play. Yet in Playing Oppression, Mary Flanagan and Mikael Jakobsson apply the incisive frameworks of postcolonial theory to a broad historical survey of board games to show how these seemingly benign entertainments reinforce the logic of imperialism.

Through this lens, the commercialized version of Snakes and Ladders takes shape as the British Empire's distortion of Gyan Chaupar (an Indian game of spiritual knowledge), and early twentieth-century ""trading games"" that fated French colonialism are exposed for how they conveniently sanitized its brutality while also relying on crudely racist imagery. These games' most explicitly abhorrent features may no longer be visible, but their legacy still lingers in the contemporary Eurogame tendency to exalt (and incentivize) cycles of exploration, expansion, exploitation, and extermination.

An essential addition to any player's bookshelf, Playing Oppression deftly analyzes this insidious violence and proposes a path forward with board games that challenge colonialist thinking and embrace a much broader cultural imagination.
By:   ,
Imprint:   MIT Press
Country of Publication:   United States
Dimensions:   Height: 229mm,  Width: 178mm, 
Weight:   567g
ISBN:   9780262047913
ISBN 10:   0262047918
Pages:   192
Publication Date:  
Audience:   General/trade ,  ELT Advanced
Format:   Hardback
Publisher's Status:   Active
Acknowledgments vii 1 Colonial Fantasies 1 2 Establishing Mindsets: Politics and Ideology in Early Board Games 21 3 World as Empire 39 4 Trading Excuses 67 5 Winners and Losers: Western Board Games in the Postwar Era 91 6 Explorers and Exploiters 113 7 Representations of the Other 125 8 Urgency and Hope: A Countercolonial Revolution 145 Glossary 169 Notes 173 Bibliography 195 Ludography 209 Index 217

Mary Flanagan, an award-winning game designer and artist, is Sherman Fairchild Distinguished Professor in Digital Humanities, Chair of Film and Media Studies, and director of the Tiltfactor game research lab at Dartmouth College. She is the author of seven books, including Critical Play (MIT Press). Mikael Jakobsson plays, creates, teaches, and researches games at the MIT Game Lab and with the artist collective Popsicleta, where his work focuses on the border between game design and game culture. He contributed to Debugging Game History (MIT Press).

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