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Inventing the Medium

Principles of Interaction Design as a Cultural Practice

Janet H. Murray (Graduate Program in Digital Media, Georgia Institute of Technology)

$130

Hardback

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English
MIT Press
23 November 2011
Series: The MIT Press
A foundational text offering a unified design vocabulary and a common methodology for maximizing the expressive power of digital artifacts.

Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field.

Murray explains that innovative interaction designers should think of all objects made with bits-whether games or Web pages, robots or the latest killer apps-as belonging to a single new medium- the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications- computational procedures, user participation, navigable space, and encyclopedic capacity.

Each chapter includes a set of Design Explorations-creative exercises for students and thought experiments for practitioners-that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.
By:  
Imprint:   MIT Press
Country of Publication:   United States
Dimensions:   Height: 229mm,  Width: 178mm,  Spine: 32mm
Weight:   1.247kg
ISBN:   9780262016148
ISBN 10:   0262016141
Series:   The MIT Press
Pages:   504
Publication Date:  
Recommended Age:   From 18 to 99 years
Audience:   College/higher education ,  Primary
Format:   Hardback
Publisher's Status:   Active

Janet H. Murray is Ivan Allen College Dean's Professor in the School of Literature, Communication, and Culture at Georgia Institute of Technology. She is the author of Inventing the Medium- Principles of Interaction Design as a Cultural Practice (MIT Press).

Reviews for Inventing the Medium: Principles of Interaction Design as a Cultural Practice

Inventing the Medium might be considered a 'Swiss army knife' for interaction design. -Choice


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