Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques in order to embed synthetic supplements into the real environment or into a live video of the real environment. Special Features: - Comprehensive overview - Detailed mathematical equations - Code fragments - Implementation instructions - Examples of Spatial AR displays The authors have put together a preliminary collection of Errata. Updates will be posted to this site as necessary.
By:
Oliver Bimber,
Ramesh Raskar
Imprint: A K Peters
Country of Publication: United States
Edition: illustrated edition
Dimensions:
Height: 229mm,
Width: 152mm,
Spine: 25mm
Weight: 635g
ISBN: 9781568812304
ISBN 10: 1568812302
Pages: 392
Publication Date: 08 August 2005
Audience:
College/higher education
,
Professional and scholarly
,
Professional & Vocational
,
A / AS level
,
Further / Higher Education
Format: Hardback
Publisher's Status: Active
Preface, 1 A Brief Introduction to Augmented Reality, 2 Fundamentals: From Photons to Pixels, 3 Augmented Reality Displays, 4 Geometric Projection Concepts, 5 Creating Images with Spatial Projection Displays, 6 Generating Optical Overlays, 7 Projector-Based Illumination and Augmentation, 8 Examples of Spatial AR Displays, 9 The Future, A Calibration of a Projector (or a Camera), B OpenGL’s Transformation Pipeline Partially Re-Implemented, Bibliography
Oliver Bimber is an Assistant Professor for Augmented Reality at the Bauhaus University Welmar, Germany. He received his Ph.D. in Engineering at the Technical University of Darmstadt, Germany. Ramesh Raskar earned his Ph.D. at the University of North Carolina, Chapel Hill, where he developed a framework for projector based displays. He has won numerous awards, most recently the Mitsubishi Electric Valuable invention Award 2004. His papers have appeared in SIGGRAPH, Eurographics, IEEE Visualization, CVPR and many other graphics and vision conference proceedings.