The ancient game of Go is one of the less obvious candidates for mathematical analysis. With the development of new concepts in combinatorial game theory, the authors have been able to analyze Go games and find solutions to real endgame problems that have stumped professional Go players. Go players with an interest in mathematics and mathematicians who work in game theory will not want to miss this book because it describes substantial connections between the two subjects that have been, until now, largely unrecognized.
By:
Elwyn Berlekamp,
David Wolfe
Imprint: A K Peters
Country of Publication: United States
Dimensions:
Height: 229mm,
Width: 152mm,
Spine: 22mm
Weight: 480g
ISBN: 9781568810324
ISBN 10: 1568810326
Pages: 256
Publication Date: 15 February 1994
Audience:
College/higher education
,
Professional and scholarly
,
Professional & Vocational
,
A / AS level
,
Further / Higher Education
Format: Hardback
Publisher's Status: Active
Foreword, Preface, List of Figures, 1: Introduction, 2: An Overview, 3: Mathematics of Games, 4: Go Positions, 5: Further Research, A Rules of Go — A Top-down Overview, Foundations of the Rules of Go, Bibliography, Index
David Wolfe, Elwyn Berlekamp
Reviews for Mathematical Go: Chilling Gets the Last Point
'Classic King, fine characters, compellingly written in a gripping, well-honed plot' -- Daily Express on WOLVES OF THE CALLA 'Join the quest before it's too late' -- Independent on Sunday on SONG OF SUSANNAH