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Make Your Own Python Text Adventure

A Guide to Learning Programming

Phillip Johnson

$82.95   $74.35

Paperback

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English
APress
24 November 2017
Learn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more.

Make your own Python Text Adventure offers a structured approach to learning Python that teaches the fundamentals of the language, while also guiding the development of the customizable game. The first half of the book introduces programming concepts and Python

syntax by building the basic structure of the game. You'll also apply

the new concepts in homework questions (with solutions if you get

stuck!) that follow each chapter. The second half of the book will shift

the focus to adding features to your game and making it more

entertainingfor the player.

Python is often recommended as a first programming language for beginners, and for good reason. Whether you've just decided to learn programming or you've struggled

before with vague tutorials, this book will help you get started. 

What You'll Learn

Install Python and set up a workspace

Master programming basics and best practices including functions, lists, loops and objects

Create an interactive adventure game with a customizable world

Who This Book Is For

People who have never programmed before or for novice programmers starting out with Python.

By:  
Imprint:   APress
Country of Publication:   United States
Edition:   1st ed.
Dimensions:   Height: 235mm,  Width: 155mm, 
Weight:   2.584kg
ISBN:   9781484232309
ISBN 10:   1484232305
Pages:   149
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Paperback
Publisher's Status:   Active

Phillip Johnson is a software developer based out of Columbus, Ohio. He has worked on projects ranging from call center queuing to bioinformatics and has used a wide range of technologies including Python, Java, Scala, and SQL. He blogs at Let's Talk Data.

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