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Learn to Implement Games with Code

John M. Quick

$120

Paperback

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English
Productivity Press
13 September 2016
Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.

By:  
Imprint:   Productivity Press
Country of Publication:   United States
Dimensions:   Height: 234mm,  Width: 156mm,  Spine: 23mm
Weight:   521g
ISBN:   9781498753388
ISBN 10:   1498753388
Pages:   355
Publication Date:  
Audience:   General/trade ,  College/higher education ,  Professional and scholarly ,  ELT Advanced ,  Primary
Format:   Paperback
Publisher's Status:   Active

John M. Quick, PhD, is an expert in the strategic enhancement of motivation, learning, and performance. He collaborates with industry and university clients to strategically solve our greatest challenges. John earned a PhD in educational technology at Arizona State University, where he researched enjoyment and individual differences in games. He has released more than 15 digital games that focus on innovative topics, such as learner engagement and experimental human-computer interaction. John has more than 5 years of classroom experience at the higher education level and is the author of three books that apply novel methods to help diverse learners build practical, hands-on technical skills.

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