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Face It

A Visual Reference for Multi-ethnic Facial Modeling

Patricia Beckmann Wells Scott Wells

$368

Hardback

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English
Routledge
27 September 2018
As animation software becomes more advanced and graphics become more refined, the opportunity to create informative detail becomes more achievable in your characters. You can't give every character the same facial contours anymore. Today's graphic engines and hi-definition screens enhance detail, and the features in your character can make or break the believability of your game or movie.

Face It provides you with the resources that you need to ensure an accurate character model. By examining the skulls of people of different ages, ethnicities, and geographical areas, authors Patricia Beckmann-Wells and Scott Wells showcase the intricacies of the human head and face, and show you how to apply that to your models. Whether it be a Caucasion women in her 50s or an African man in his late 20s, you'll know how to properly shape a forehead, an eye socket, and even cheekbones to ensure the 100% accuracy of your 3D character.

By:  
Contributions by:  
Imprint:   Routledge
Country of Publication:   United Kingdom
Dimensions:   Height: 191mm,  Width: 235mm, 
Weight:   1.360kg
ISBN:   9781138428577
ISBN 10:   1138428574
Pages:   480
Publication Date:  
Audience:   Professional and scholarly ,  Undergraduate
Format:   Hardback
Publisher's Status:   Active

Animator in 3d, 2d and stop motion for 20 years participating in feature film, television, and internet projects. Founding Chair for the Savannah College of Art and Design Animation program. Former Head of Training for DreamWorks SKG, Manager of Outreach for the Walt Disney Feature Animation studios leading educational events, presently Academic Dean of a small private film school. Currently pursuing EdD in educational psychology and motivated learning. My dissertation is on educational games. Author of Exploring 3d Animation with Maya 7 and Exploring 3D Modeling with Maya 7 by Sybex.

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