Your Writers Are Drowning in 10,000 NPCs. AI Can Help-If You Know How to Orchestrate It. That branching narrative you've been planning? The one with 47 different endings, fully voiced NPCs, and dynamic world events? It'll take your narrative team five years to write. Or five weeks-if you become a Story Architect. Welcome to the most revolutionary role in game development: the profession that teaches machines to tell stories so humans can dream bigger. AI and Machine Learning for Games: AI-Assisted Lore Creation is your blueprint for the narrative revolution, where one person who knows how to orchestrate AI agents is worth fifty people doing manual work. Master the techniques that will: -Generate 500,000 lines of dialogue while maintaining consistent character voice -Create NPCs that remember every player interaction and evolve organically -Build branching narratives that adapt in real-time to player choices -Develop entire worlds of lore-histories, cultures, mythologies-at scale -Orchestrate multiple AI agents working together like a narrative assembly line Learn about: -The emerging ""Story Architect"" profession and how to break into it -Multi-agent systems that generate quests, dialogue, and world events automatically -Techniques for teaching AI to write emotionally resonant storylines -How to maintain creative vision while leveraging AI's scale -The future of interactive fiction and adaptive narratives The brutal truth: One studio had 15,000 NPCs, 200 quests, 47 endings, 6 months until launch, and 12 writers. The math didn't work. Then they hired a Story Architect. Three months later, they shipped everything-on time, on budget, and with narrative depth that won awards. AI follow directions. Humans generate meaning. Story Architects orchestrate both.
By:
Roger Adams Imprint: Blurb Dimensions:
Height: 203mm,
Width: 127mm,
Spine: 3mm
Weight: 68g ISBN:9798295045691 Pages: 60 Publication Date:11 November 2025 Audience:
General/trade
,
ELT Advanced
Format:Paperback Publisher's Status: Active